Imagine a world where the creators of Kratos, the iconic God of War, decided to dust off a forgotten gem from their past—a game so ahead of its time that it still feels fresh today. That game is Kinetica, and it’s time to bring it back into the spotlight.
Published just moments ago, the buzz is already building: Is the world finally ready for Kinetica’s return? While fans eagerly speculate about the next God of War installment—rumored to be in the works at Sony’s Santa Monica Studio—I’m here to argue that the studio’s true hidden treasure deserves a revival. Forget Kratos for a moment; let’s talk about the game that laid the groundwork for Santa Monica’s legendary engine.
But here’s where it gets controversial: What if the next big thing from Santa Monica Studio isn’t a God of War sequel at all, but a reimagined version of their long-forgotten debut? Kinetica, released in 2001 for the PlayStation 2, was a sci-fi racing game that dared to be different. Think F-Zero meets human athleticism, where racers in kinetic suits became living, breathing vehicles. While it’s often remembered as the precursor to God of War’s engine, Kinetica was a mechanically rich arcade racer that deserves a second chance in an era where the genre is thriving once again.
At first glance, Kinetica seems straightforward: race through seasons, outpace opponents, and grab power-ups. But this is the part most people miss—beneath its surface lies a layer of complexity that rewards precision and skill. Racers aren’t just vehicles; they’re human motorcycles, stretched out with wheels at each end, requiring careful aerodynamics to navigate turns without spinning out. It’s a game that demands restraint in a genre often defined by chaos.
The depth doesn’t stop there. Master the art of braking and boosting, absorb energy from boost zones, and pull off mid-air tricks to gain an edge. Power-ups, earned by collecting crystals, add strategic layers, while intricate tracks challenge players to race on walls, flip upside down, and explore alternate routes—all set to a high-octane electronica soundtrack that screams intensity. Kinetica isn’t just a racing game; it’s a test of human limits, blending vehicle mechanics with athletic precision.
Here’s the bold question: In a year like 2025, which saw the resurgence of arcade racers like Mario Kart World, Kirby Air Riders, and Sonic Racing: Crossworlds, isn’t it time for Kinetica to reclaim its place? With 2026 promising titles like Star Wars: Galactic Racer and Screamer, Kinetica could fill the void left by F-Zero’s absence—a void that’s felt like an eternity, Nintendo. (Seriously, where’s our F-Zero revival?)
You don’t have to wait for a revival to experience it, though. Kinetica is available on the PlayStation Store for just $9.99, or as part of the PlayStation Plus Premium library. Give it a try, and join me in the unlikely but thrilling campaign to convince Santa Monica Studio to take a detour from God of War. After all, who wouldn’t want to see this obscure PS2 gem get the modern treatment it deserves?
Now, I want to hear from you: Is Kinetica a forgotten masterpiece worth reviving, or should Santa Monica Studio stick to what they’re best known for? Let’s spark a debate in the comments—I’m ready to defend my stance, but I’m also curious to hear why you might disagree.